Demo update 1


Hi there!
I'm really glad to tell you that the new demo is finally available!

Here is the changelog:


  • Level 2 (I/O Board) now has an updated enrichment, lighting and color
  • Enemies now have new 3D models and materials
  • New VFX have been added for both Root and enemies movement, attack, anticipation and death
  • New VFX has been added for Capacitor object explosion
  • Pause menu UI-UX has been redesigned
  • SFX have been updated for Root attacks/skills and some gameplay elements and UI
  • Tuned the AI behavior in level 2 to be smarter and more aggressive
  • Tuned the obtainable score points and rank in level 2
  • UI for section clear has been updated

BUGFIXING

  • Fixed some AI behaviors in certain circumstances
  • Fixed several weird bugs with certain Root attacks/skills combo
  • Fixed a level 2 layout issue, where the player couldn't use ScytheThrow properly
  • Fixed some level 2 no-collision bugs, where Root and enemies could overlap meshes
  • Fixed a problem with focus on certain UI elements
  • Dialogues are now based on timers, they can pause and reprise automatically along with the game, with no more weird bugs in certain cases
  • Several other bugfixing

Files

OveRRooT Demo 2 580 MB
Feb 14, 2023

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